In Team Fortress 2, each character can use a primary, secondary, and melee weapon. There are nine classes in total, each with its available weapons. Combined, all Team Fortress 2 weapons from all the existing classes form the weapon pack.
Types of Team Fortress 2 Weapons
Some weapons, such as the Flare Gun, are good for burning enemies. Others, like the Sniper Rifle, are excellent for dealing a deadly blow with a single bullet. If you play the Soldier class, you’re probably familiar with guns like the Rocket Jumper, allowing you to rocket-jump without damage. The Demoman’s primary weapon is usually the Grenade Launcher, while the Heavy’s is the Minigun.
Every weapon fires in its way and is intended to be used for specific purposes. You wouldn’t use a Sniper Rifle from a short range. There are other weapons for that battle, and they can also deal with random critical hits.
TF2 is full of interesting weapons, but you must always look at the game’s weapon pack the same way you look at a set of tools. Sure, if you only play to have fun and do not care much about effectiveness, anything can be used under any circumstances. But if you’re trying to win the game, you should optimize your loadout a bit.
Another important thing to remember when you choose your class and your weapons are your play style. How do you like to play the game? In the frontline, as a Scout, a Spy, or a Heavy? Or as a Sniper, Medic, or Engineer in the back lines?
How to Choose Your Weapons
Once you’ve determined your desired role and play style, you can select your weapons. You must always choose one primary weapon, one secondary weapon, and one melee weapon.
The primary weapon is the most important because you’ll use it the most. But don’t neglect the other two, either. When you play as a damage-dealing character, always ask yourself: how good is my aim?
Many modified guns have excellent buffs, but those buffs are worth having only if you know how to aim properly. The buffed weapons always come with some debuffs, but the problem is that they are generally applied upfront, while the buffs become valuable only if you’re skilled enough to take advantage of them.
This is true for most classes, but it’s even more true for Sniper. If you like to play as a Sniper, your ability to hit headshots consistently will let you use some powerful rifles that come with annoying debuffs and spectacular buffs that you can take advantage of.
Long Range, Short Range, and AoE Guns
Some TF2 guns are good from a long range and will always deal massive damage on impact. These include rocket launchers and Sniper rifles. Never use pistols, shotguns, and SMGs from afar because they don’t hit anything unless you’re a pro.
AoE Guns are fantastic when playing against enemies that tend to clump up. One successful hit will kill multiple targets. But remember that the reload animation of such weapons tends to be extremely slow.
Some guns always deal with a critical hit when you land a headshot, so if you know how to do that, they can turn you into a force of nature.
No matter what class you play, experiment with every weapon and read about the options on the TF2 wiki. This will help you to get accustomed to everything that TF2 has to offer.
Apart from the Team Fortress 2 weapon pack, along the way, you might also become interested in the game’s awesome skins. These cosmetics don’t give you any in-game advantage, but they make you look cool, which might boost your confidence.