Invoker Dota 2 Guide: Items Build | Game Plan | Abilities 

Our guide has the best Invoker Dota 2 build. We try to keep all Dota 2 builds and tutorials up to date, and we have created the greatest Invoker build possible given the current meta. Learn about the Items, Combo, Abilities, matchups, gameplay, and Counter of the Invoker. Let’s get started. 

Invoker’s Pros and Cons:


  • Extremely adaptable. 
  • Several disabilities.
  • Savage magic combinations.
  • Excellent at pushing.
  • Quas-Exort has a good solo killing capacity.
  • An uphill learning curve.


  • Requires a sizable early farm to be productive.
  • Compared to other cores, not very adept at farming.
  • Susceptible to silence 


Carl the Invoker is one of the few remaining magicians who still employ the antiquated sorcery of Invoke, which enables him to control not one such spell but all three components of Quas, Wex, and Exort, as well as whatever magic he chooses to master using only his mind, will, and memory. 

Carl was a young genius among the first to use magic in its most powerful and ancient form. He was a student at the famed academy of an old wizard, but the headmaster imprisoned him due to his destructive abilities. The intelligent wizard mastered not even seven incantations but 10 spells with immense power; one such power is in the longevity spell. 

Carl, in his most potent form, destroyed the academy and took a time-travel spell from his instructor. The Invoker Dota 2, a strong and repressive magician who would annihilate anyone without magical abilities, was the subject of legends. His wrath significantly impacted how the magical arts were seen at the time.

Attributes And Stats:

Win Rate47.97%
Level0 1 15 25 30
Health200 1220 1940 2220
Health Regeneration+0.25 +2.05 +5.41 +9.01 +10.41
Mana75 255 1023 1719 2019
Mana Regeneration+0 +0.75 +3.97 +6.87 +8.12
DMG29-35 44-50 108-114 166-172 191-197
Armor0 2.33 6.77 11.93 13.85
DMG Block
Magic Resistance25%
Status Resistance0%
Movement Speed305
Attack Rate0.59/s 0.67/s 0.83/s 1.01/s 1.08/s
Attack Range600 (800)
Attack Speed100 (1.7s BAT)
Attack Animation 0.4+0.7
Projectile Speed 900
Turn Rate0.6
Collision Size24
Vision Range1800
Gib TypeDefault
Ability UpgradesSun Strike Chaos Meteor

Roles Invoker Dota 2 Can Take On:

Invokers can take on the following roles: 

  • Ranged 
  • Carry 
  • Disabler 
  • Escape 
  • Number 
  • Pusher 

Invoker Items

Early Game: 

Boots of speed: Invoker is one of the slowest base movement speeds in the game; hence they must be rapidly acquired.

Magic Stick: provide Invoker with increased health regeneration and mana with its charges.

Null Talisman: To make it simpler for Invoker Dota 2 to last hit, increase his attributes, especially his attack damage.

Orchid Malevolence: selected by a typical Quas-Exort user searching for early kills and helps him defeat foes.

Mid Game:

Hand of Midas: Increase experience gain. 

Orchid Malevolence: is selected for a typical Quas-Exort user seeking quick kills, helping him to defeat foes that rely on skills that grant spell immunity, invulnerability, or even the ability to move.

Boots of Travel: With the aid of Forge Spirits, Invoker can split push, farm, and teleport to team fights using this gear.

Aghanim’s Scepter: Invoker gains access to the deadly team fight spell Cataclysm, and all of his spells are enhanced. 

Late Game:

Blink Dagger: Needed for good positioning. His capacity to attack and survive are both improved by his mobility.

Octarine Core: Due to its exceptional effectiveness, Invoker is a formidable opponent against cast-heavy nukers.

Refresher Orb: An invincible nuker emerges from Invoker Dota 2. Each hero can be killed with two spell combinations cast back-to-back.



  • Manipulates the elements of ice. 
  • Passively gives +2 Strength per level. 
  • Instances provide Increased Health regeneration in every Quas occurrence.


  • Allows for storm element manipulation. 
  • Gives +2 Agility per level. 
  • Each Wex instance offers faster movement and attack speeds.
  • Attack speed per instance: 1 / 2 / 3 / 4 / 5 / 6 / 7
  • Move Speed Per Instance: 0% / 1% / 2% / 3% / 4% / 4% / 5%


  • Manipulation of Fire Elements. 
  • +2 intelligence per/level. 
  • Increased Attack Range. 
  • Damage per instance: 2 / 4 / 6 / 8 / 10 / 12 / 14


  • Provide the invokes access to a new spell. 
  • 0.3 decrease in invoke cooldown per level. 

Cold Snap 

  • Invoker absorbs the heat from an adversary, freezing them to the core. Once the adversary is frozen, additional damage will be dealt, dealing extra hero damage.
  • Freeze Duration: 0.4 
  • Freeze Damage: 8 / 16 / 24 / 32 / 40 / 48 / 56 / 64

Ghost Walk 

  • Electrical Energies and ice manipulation result in invisibility. 
  • Makes enemies slow. 
  • Duration: 60 

Defending Blast 

  • A huge sonic wave Invoker Dota 2 conjures in front of him damages every enemy unit it strikes based on Exort level.
  • Cast Range: 1000
  • Radius: 175
  • Travel Distance: 1000

Forge Spirit 

  • Invoker forms a spirit. Attack range, health, and duration are regulated by Quas level, while Exort level determines damage and armor.
  • Attack Damage: 22/32/42/52/62/72/82
  • Attack Range: 300/365/430/495/560/625/690
  • Duration: 0/1/2/3/4/5/6


  • Electromagnetic energy is applied to a specific spot by the invoker and explodes after 2.9 seconds.
  • Cooldown Time: 30 seconds.
  • Cast Range: 950
  • Radius: 675

Ice Wall

  • Ice elements form Solid ice walls to increase Quas duration. 
  • Distance: 200
  • Length: 1120
  • Width: 105


  • Sends out a tornado that moves quickly and grabs up enemy troops in its path, dangling them in the air helplessly.
  • Cast Range: 2000
  • Effect Radius: 200
  • Base Damage: 70

Chaos Meteor 

  • A meteor is cast by the hero. The enormous flaming rock advances, consuming everything in its path. Exort controls the touch damage as well as the intermittent fire damage. 

Building Guide 

Quas: 2, 7, 9, 10, 19, 20, 21. 

Wex: 6, 16, 18, 22, 23, 24, 25.

Exort: 1, 4, 5, 8, 13, 14, 15.

Invoke: 3, 11, 12, 17.


  • Tornado + Cold Snap + EMP. 
  • Chaos Meteor + Deafening Blast 
  • Tornado + Chaos Meteor + Deafening Blast 
  • Cold Snap + Chaos Meteor. 
  • Tornado + Ice Wall 
  • Forge Spirit + Ice Wall + Sun Strike. 

Game Plan 

Early Game:

Invoker Dota 2 requires more levels than any other hero, so gank only when there are good opportunities. To gank or protect the team, you must carry TP scrolls. Do not level up your orb until you have seen your opponent’s items.

Mid Game:

  • Cold Snap or Meteor should be invoked before Forge Spirits.
  • If you have a wex/quas build, use Chaos Meteor or Tornado to start a creep wave. Then, use your Forge Spirit to deflect the approaching creep wave and use Alacrity.
  • Forcing yourself to stand next to Brewmaster, for example, use Spirits and Cold Snap immediately.
  • Plan ganks by starting a tornado/emp or utilizing Ghost Walk to scout during the day. Keep your distance when fighting.

Late Game:

Push side lanes with Forge Spirits to offer your team additional opportunities to smoke gank. During ganks, use Cold Snap before Tornado. Remember to get your orbs ready. After the Cold Snap, cast Chaos Meteor to replace it. When defending towers, Alacrity should be employed, then Tornado. Cast Alacrity on your carry or forge spirit, then replace Meteor with it. 

To break the magic immunity, think about beginning with Tornado and/or Emp/Ice Wall against heroes wearing Black King Bar. Next, cast Alacrity on Forge spirits as your crew leaves. If you don’t have BKB, cast an ice wall to make it tough for enemies to pursue you. Do not rush a slow siege; let the adversary commit the first mistake.


Anti Mage:

The mana required for Invoker’s spells and his mana supply is substantial. As a result, Mana Void’s catastrophic damage can easily affect Invoker and his squad.

Brood Mother:

Brood’s mother, a nullifier carrier, can easily kill Invoker. 

Advantageous Matchups 

Legion Commander + Invoker:

Invoker’s spells will disable and destroy Legion Commander while they are engaged in a Duel.

Medusa + Invoker:

EMP allows the Invoker to consume Medusa’s mana, weakening Mana Shield. Due to Medusa’s immobility, Invoker’s spells might swiftly end her life.

Tinker + Invoker:

Long-range disables from Invoker can quickly stop Tinker’s Rearm and Boots of Travel, even if he blinks away.

Invoker Dota 2 Most Used Skins: 

1. Invoker | Trials of the Blackguard Magus

Invoker Dota 2 appears significantly more frightening with this configured instead of the default. The hero is typically quite imposing in the late game but is treated rudely in the early game. A set like this would deter your adversaries from pushing you under your tower.

2. Invoker | Arcane Drapings

Once Invoker put on the cape, it burst into dazzling energy and revealed its true form. Robo Nannou created it. It was released on October 21, 2013. Its price is around $0.2.

3. Invoker | Magus Apex 

Magus Apex is an Invoker skin in Dota 2. On May 22, 2015, the game received the skin. The Sol Apex Incantation, which has been lost for over 9,000 years, offered its caster the ability to touch the sun, take in its dazzling splendor, and channel its scorching anger.

Posted by
William Westerlund

William is an author, editor, and an avid gamer with over 10.000 hours in CS:GO (Counter-Strike 2). He also enjoys playing Rust, Dota 2, and TF2 but never became a top 1% player in any of those games.