![New blog post - Tradeit.gg](https://tradeit.gg/blog/wp-content/uploads/2024/07/NEW-POST-958x575.png)
When it comes to CS2’s Ancient map, nailing your smokes is crucial for gaining control and executing strategies effectively. Over the past few weeks, I’ve been diving deep into the best smoke spots on this map, and I’m excited to share what I’ve learned about ancient smokes in CS2 with you.
1. Window Smoke from Elbow
![](https://tradeit.gg/blog/wp-content/uploads/2024/07/Screenshot-2024-07-20-170225-1024x640.jpg)
When rotating from A to B, this smoke is invaluable. Stand at the right-most edge of the wall outside Elbow, aim at the mark above the cracks, and do a jump throw.
This setup blocks the vision of opponents holding mid, giving your team a safer passage from Elbow to mid.
I often use this smoke when we need to transition quickly and can’t afford a mid confrontation. A variation of this kind of smoke is present in almost all CS2 maps.
2. Mid Donut Smoke from T Spawn
![](https://tradeit.gg/blog/wp-content/uploads/2024/07/Screenshot-2024-07-20-170339-1024x640.jpg)
For mid-control, this smoke is a must. Go to the left corner in T Spawn behind the river, aim at the edge of the building, and perform a W+jump throw.
By blocking the vision from Donut, you can safely push mid and potentially split A or B. This smoke has saved me countless times from early aggression.
Also Check: Anubis Smokes in CS2
3. Mid-Donut from Outside Elbow
![](https://tradeit.gg/blog/wp-content/uploads/2024/07/Screenshot-2024-07-20-170339-1-1024x640.jpg)
Combine this with the Window smoke from Elbow. Stand under the Window in Elbow, aim at the top of the rope on the wooden support, and do a left-click throw.
This smoke ensures that Donut is covered, allowing your team to focus on clearing mid without worrying about being picked off from Donut.
4. A Site Donut
![](https://tradeit.gg/blog/wp-content/uploads/2024/07/Screenshot-2024-07-20-170638-1024x640.jpg)
This is an easy yet effective smoke. At the entrance of A Main, aim at the gap in the hollowed wall, and do a jump throw.
Smoking off Donut is crucial when executing onto A Site, as it blocks the common CT position. This smoke has been a game-changer in my A Site takes, often leading to a successful plant.
Also Check: Mirage Smokes in CS2
5. CT Smoke from Mid Donut
![](https://tradeit.gg/blog/wp-content/uploads/2024/07/Screenshot-2024-07-20-170812-1024x640.jpg)
This smoke helps in pushing from Donut to A. Stand in the left corner of the Donut Door, aim between the gap of two ledges, and do a jump throw.
Blocking the vision from CT allows your team to safely advance into A Site. This is especially useful in post-plant situations to cut off CT rotations.
6. A Site Temple
![](https://tradeit.gg/blog/wp-content/uploads/2024/07/Screenshot-2024-07-20-172559-1024x640.jpg)
Stand in the left corner of A Main, crouch, aim at the top right part of the leaf, and perform a W+jump throw. This smoke is essential for blocking off the Temple area.
When executing A Site, it’s vital to isolate Temple, as it’s a common spot for CTs to hold with an AWP or rifle.
Also Check: Train Smokes in CS2
7. Cave
![](https://tradeit.gg/blog/wp-content/uploads/2024/07/Screenshot-2024-07-20-172709-1024x640.jpg)
From T Spawn, stand at the right side of the pillar under the bridge, aim at the same building as the previous smoke, and do a 2-step walking jump throw.
This smoke is perfect for taking control of Cave, which is a critical area for both Ts and CTs. I’ve found this smoke to be particularly useful during B Site takes and retakes.
8. Elbow Smoke from CT Spawn
![](https://tradeit.gg/blog/wp-content/uploads/2024/07/Screenshot-2024-07-20-172847-1024x640.jpg)
To take early mid-control, stand in the back left corner of CT Spawn, aim at the center of the two bricks on top of the building, and perform a W+jump throw.
This smoke allows your team to contest mid early without exposing yourself to potential T aggression. It’s a staple in my CT-side playbook.
Also Check: Complete Smokes Guide in CS2
Conclusion
Each smoke, from the essential Window Smoke from Elbow to the critical Cave control, has its own unique role in enhancing team coordination and increasing the chances of successful executions and holds.
Frequently Asked Questions
To smoke mid on Ancient in CS2, use the Mid Donut smoke from T Spawn. Stand in the left corner behind the river, aim at the edge of the building, and perform a W+jump throw. This smoke blocks vision from Donut, giving your team safe mid control.
In CS2, a smoke grenade lasts approximately 18 seconds. This duration provides ample time to block sightlines and execute strategies, but remember to coordinate with your team to maximize its effectiveness.
To smoke CT on Ancient, use the lineup from Mid Donut. Stand in the left corner of the Donut Door, aim between the gap of two ledges, and do a jump throw. This smoke helps you safely push from Donut to A without worrying about CT spawn.
In CS:GO, smokes are tactical grenades used to block vision, creating opportunities for strategic plays. Common smokes include blocking key sightlines on maps like Mirage, Dust2, and Inferno, allowing teams to execute site takes, retakes, or defensive holds.