CS2 Anubis Smokes

CS2 Anubis Smokes

A CS2 player and good smokes is a match made in heaven. Mastering these can turn the tide of a game, especially in Anubis. So, today, let’s break down the most effective Anubis smokes in CS2, making sure you have the edge in your next match.

Mid Smokes

E-Box Smoke 1

E-Box Smoke 1

Technique: Jump-throw

Why It’s Useful: This smoke covers E-Box, effectively denying vision and control from opponents trying to peek mid. By deploying this smoke, you can safely navigate through mid without the constant threat of snipers or riflers picking you off. It’s an essential smoke for mid control and can set the stage for a successful push or rotation.

Also Check: CS2 Mirage Smokes

E-Box Smoke 2

E-Box Smoke 2

Technique: Jump-throw

Why It’s Useful: An alternative to the first E-Box smoke, this one offers similar coverage but from a different position, allowing for varied strategies and keeping your opponents guessing. Using this smoke in conjunction with the first can create a dynamic and unpredictable playstyle, making it harder for the enemy to predict your movements and adjust their defenses accordingly.

A-Connector Smoke

A-Connector Smoke

Technique: Jump-throw

Why It’s Useful: Smoking off A-Connector is crucial as it blocks the enemy’s line of sight and hampers their ability to rotate and provide support. This smoke is especially useful when executing an A-site push, as it isolates defenders and reduces the risk of crossfire, allowing your team to focus on clearing specific areas without worrying about flanks from the connector.

Also Check: CS2 Nuke Smokes

Arches Smoke

Arches Smoke

Technique: Jump-throw

Why It’s Useful: This smoke is perfect for cutting off sniper and rifle angles from the arches, providing your team with a safer path through mid. By obscuring these critical sightlines, you force the enemy to reposition or take riskier shots, giving your team the upper hand in mid control. This smoke can be a game-changer in securing mid dominance and setting up for site executions.

Deep Mid Smoke

Deep Mid Smoke

Technique: Jump forward

Why It’s Useful: Pushing the smoke deeper into mid restricts the enemy’s vision and movement even further, creating more opportunities for your team to advance or rotate without being spotted. This smoke is particularly effective in disrupting the enemy’s defensive setups and can be used to gain valuable map control early in the round.

Also Check: CS2 Vertigo Smokes

A-Site Smokes

Heaven Smoke

Heaven Smoke

Technique: Jump-throw

Why It’s Useful: Smoking off Heaven is vital to prevent those pesky overwatch shots from above. This smoke denies the enemy a powerful vantage point, making it easier for your team to enter and secure A-Site. By removing the threat from Heaven, you can focus on clearing other angles and positions, ensuring a smoother site take.

Connector Smoke

Connector Smoke

Technique: Standard throw

Why It’s Useful: Blocking off the connector prevents quick rotations and controls A-Site more effectively. This smoke is crucial for maintaining site control after a successful entry, as it forces the enemy to take longer and more predictable routes to retake the site. It’s a key component in establishing a strong post-plant defense.

Also Check: CS2 Train Smokes

A-Main

A-Main

Technique: Jump throw

Why It’s Useful: Smoking A-Main cuts off the main entry point for defenders, making your assault smoother and reducing the chances of encountering multiple enemies at once. This smoke allows your team to focus on other threats and positions, streamlining the site take and improving your odds of success.

Main-End Smoke

Main-End Smoke

Technique: Jump throw

Why It’s Useful: Similar to the A-Main smoke, but it covers a wider area, giving your team more room to maneuver. This smoke is great for denying the enemy vision and control over a larger portion of the map, making it easier to execute complex strategies and maintain pressure on the defenders.

B-Site Smokes

Long Smoke

Long Smoke

Technique: Long-throw

Why It’s Useful: This smoke is designed for long engagements, cutting off long sightlines and making it harder for defenders to hold their ground. By obscuring these sightlines, you force the enemy to reposition and take less favorable engagements, giving your team an advantage when pushing or holding B-Site.

Also Check: Practice Smokes in CS2

Palace Smoke

Palace Smoke

Technique: Simple throw

Why It’s Useful: A straightforward smoke that blocks off Palace, preventing defenders from utilizing high ground and creating a more level playing field. This smoke is essential for denying the enemy advantageous positions and making it easier for your team to take control of B-Site.

E-Box Smoke

E-Box Smoke

Technique: Simple throw

Why It’s Useful: Similar to the mid E-Box smokes but focused on the B-Site, this smoke helps in taking control and isolating enemies. By blocking off this key area, you can limit the enemy’s options and create a more manageable environment for your team to execute their strategy.

Also Check: All CS2 Maps Callouts

B-Gate Smoke

B-Gate Smoke

Technique: Jump throw

Why It’s Useful: Essential for blocking the B-Gate, restricting rotations, and securing the site. This smoke is crucial for maintaining control over B-Site and preventing the enemy from easily retaking or reinforcing their positions. By cutting off this route, you can focus on defending other areas and ensuring a successful round.

Also Check: CS2 Mirage Smokes

Conclusion

Remember, mastering these smokes takes practice. Get into a private match, throw these smokes repeatedly until you get the muscle memory down. When you’re in a live match, these well-placed smokes can give your team the strategic advantage needed to secure the win.

Frequently Asked Questions

How long does a smoke last in CS2?

In CS2, smokes typically last for around 18 seconds. This duration is crucial for creating temporary barriers and controlling sightlines, allowing your team to execute strategies and reposition safely.

How to smoke con on Anubis?

To smoke connector on Anubis, position yourself at a specific landmark, aim at a designated spot on the wall or sky, and perform a jump-throw. This will ensure the smoke lands perfectly to block the connector, cutting off enemy vision and control.

How to smoke heaven Anubis CS2?

To smoke Heaven on Anubis in CS2, find a consistent lineup spot, aim at a designated point (usually a part of the skybox or a building edge), and execute a jump-throw. This will effectively block off the Heaven vantage point, denying the enemy valuable overwatch angles.

How do you make infinite smoke?

In offline matches or private servers, you can enable infinite smokes by using console commands. Open the console and enter commands like sv_cheats 1 followed by sv_infinite_ammo 1 and mp_respawn_on_death_ct 1, allowing you to throw smokes without depleting your inventory.

How do you get infinite smokes?

To get infinite smokes in a practice or private server, enable cheats by typing sv_cheats 1 in the console, then use the command sv_infinite_ammo 1. This setting gives you unlimited smokes and other grenades, perfect for practicing throws and setups without worrying about running out.

Posted by
William Westerlund

William is an author, editor, and an avid gamer with over 10.000 hours in CS:GO (Counter-Strike 2). He also enjoys playing Rust, Dota 2, and TF2 but never became a top 1% player in any of those games.