All CS2 Armory Skins (2026): Every Collection and Case

The Armory has changed a lot since Valve introduced it in October 2024. Some of the rewards are gone and new ones have taken their place.

Valve also introduced collections that you can get outside of the Armory. This is important to know if you want to get a skin.

On this page
Armory release status overview
ReleaseRouteAvailability
Gallery CaseArmory caseRetired from Armory
Overpass 2024Armory collectionAvailable in Armory
Graphic DesignArmory collectionRetired from Armory
Sport & FieldArmory collectionRetired from Armory
Fever CaseArmory caseAvailable in Armory
2025 TrainArmory collectionRetired from Armory
Spy TechArmory collectionAvailable in Armory
ArabesqueArmory collectionAvailable in Armory
GenesisWeekly Genesis TerminalNot an Armory-credit redemption
Dead HandWeekly Dead Hand TerminalNot an Armory-credit redemption
Catalogue status mapActive, retired, and Terminal releases are different pools

The Armory catalogue rotates, while existing items remain tradable subject to the restrictions on each copy.

Active Armory sets4 highlightedOverpass 2024, Fever, Spy Tech, Arabesque
Retired sets4 highlightedGallery, Graphic, Sport & Field, 2025 Train
Terminal collections2 separate routesGenesis and Dead Hand
Credits per pass40 totalSpend against the live catalogue

How the CS2 Armory System Works

1Activate a pass

The pass opens the credit-earning route for Prime play.

2Earn XP

Play eligible Valve modes and progress through XP.

3Collect credits

An active pass can earn up to 40 Armory Credits.

4Redeem rewards

Choose from the catalogue that is live when you spend.

The Armory is a reward system for Prime players. Buy an Armory Pass, earn credits by gaining XP on Valve servers, then spend those credits on the live catalogue.

Several passes can be active at once. Pass progression has been tied to earned XP since the Armory launched in October 2024. Activating a pass used to grant one credit immediately. Valve removed that bonus in November; earning credits through XP was already how the pass worked.

Spending credits on a collection rolls a weapon skin from that collection. Spend them on a case instead and you receive a sealed case, with opening still to pay for.

Stickers, charms, and limited-edition items rotate independently, while Armory Pass mechanics connect activation, XP, credits, and redemptions.

One thing has not changed: passes do not expire. The reward list can, though. Valve has already removed several original collections and cases while leaving players’ activated passes and earned credits intact.

An Armory Pass can remain active while a collection rotates out, so Armory Pass duration and catalogue availability are separate questions.

Valve adds rewards and retires others. A skin can remain tradable after its collection leaves the catalogue, but players can no longer spend credits on that retired reward.

Check the live Armory screen before planning a pass around one reward.

Active ArmoryOverpass, Fever, Spy Tech, Arabesque

Armory Credit redemption is separate from buying or trading existing copies of retired rewards.

Retired from redemptionGallery, Graphic, Sport & Field, Train

Existing items remain in inventories and markets after catalogue removal.

Separate Terminal routeGenesis and Dead Hand

Weekly Sealed Terminal drops do not spend Armory Credits.

The Gallery Case was one of the rewards in the Armory. It had 17 community-made skins and some special knives. Valve removed the Gallery Case from the Armory in October 2025.

You can still get the skins and cases from players or the market but you cannot get a new one from the Armory.

Gallery’s headline finishes included M4A1-S | Vaporwave, Glock-18 | Gold Toof, UMP-45 | Neo-Noir, and AK-47 | The Outsiders.

Its rare special-item pool used the Kukri Knife in an unpainted version and 12 finishes. Retiring the case from Armory redemption did not remove the cases, skins, or knives that players already owned.

M4A1-S Vaporwave from the Gallery Case
Gallery Case skins by rarity
RarityGallery Case skins
CovertM4A1-S | Vaporwave; Glock-18 | Gold Toof
ClassifiedUMP-45 | Neo-Noir; P250 | Epicenter; AK-47 | The Outsiders
RestrictedSSG 08 | Rapid Transit; P90 | Randy Rush; MAC-10 | Saibā Oni; M4A4 | Turbine; Dual Berettas | Hydro Strike
Mil-SpecUSP-S | 27; SCAR-20 | Trail Blazer; R8 Revolver | Tango; MP5-SD | Statics; M249 | Hypnosis; Desert Eagle | Calligraffiti; AUG | Luxe Trim

Overpass 2024 Collection Skins

The Overpass 2024 Collection also arrived at the Armory launch and remains available for credit redemptions. AK-47 | B the Monster is its Covert finish, backed by designs drawn from the map’s graffiti, signs, water systems, and industrial spaces.

The collection is a direct redemption pool, not a case with a key or rare knife slot.

AK-47 B the Monster from the Overpass 2024 Collection
Overpass 2024 Collection skins by rarity
RarityOverpass 2024 skins
CovertAK-47 | B the Monster
ClassifiedZeus x27 | Dragon Snore; AWP | Crakow!
RestrictedXM1014 | Monster Melt; Dual Berettas | Sweet Little Angels; AUG | Eye of Zapems
Mil-SpecNova | Wurst Hölle; MAC-10 | Pipsqueak; Glock-18 | Teal Graf; Galil AR | Metallic Squeezer
Industrial GradeMP5-SD | Neon Squeezer; P90 | Wash me; Negev | Wall Bang; M4A1-S | Wash me plz; Five-SeveN | Midnight Paintover; Desert Eagle | Tilted

Graphic Collection Skins

The Graphic Design Collection was another reward in the Armory. It had skins with print and design themes. Valve removed it from the Armory in October 2025.

You can still get the skins from players or the market but you cannot get a new one from the Armory.

AWP CMYK from the Graphic Design Collection
Graphic Design Collection skins by rarity
RarityGraphic Design skins
CovertAWP | CMYK
ClassifiedDesert Eagle | Starcade; AUG | Lil’ Pig
RestrictedP90 | Attack Vector; M4A4 | Polysoup; CZ75-Auto | Slalom
Mil-SpecXM1014 | Halftone Shift; SG 553 | Berry Gel Coat; SCAR-20 | Wild Berry; AK-47 | Crossfade
Industrial GradeSSG 08 | Halftone Whorl; P2000 | Coral Halftone; MP7 | Astrolabe; M249 | Spectrogram; Galil AR | NV; FAMAS | Halftone Wash

Sport & Field Collection Skins

You can still get the skins from players or the market but you cannot get a new one from the Armory.

Sport & Field was another launch-era Armory collection, built around athletic graphics, outdoor patterns, and technical materials. M4A1-S | Fade sits at the top, followed by Glock-18 | AXIA and Galil AR | Rainbow Spoon.

Valve kept it available longer than Graphic Design, then removed it from Armory redemption on July 8, 2026.

M4A1-S Fade from the Sport and Field Collection
Sport & Field Collection skins by rarity
RaritySport & Field skins
CovertM4A1-S | Fade
ClassifiedGlock-18 | AXIA; Galil AR | Rainbow Spoon
RestrictedUMP-45 | Crimson Foil; MP9 | Arctic Tri-Tone; Five-SeveN | Heat Treated
Mil-SpecUSP-S | Alpine Camo; SSG 08 | Zeno; P250 | Small Game; Nova | Yorkshire
Industrial GradeMP5-SD | Savannah Halftone; PP-Bizon | Cold Cell; Tec-9 | Tiger Stencil; MAG-7 | Wildwood; FAMAS | Half Sleeve; AK-47 | Olive Polycam

Sport & Field left Armory redemption in the July 2026 rotation. Existing copies remain tradable subject to the restrictions on each item.

Existing copies can still be used, traded, sold, or added to eligible contracts, subject to the restrictions shown on each item and account.

Fever Case Skins

Valve added the Fever Case on March 31, 2025 during the Spring Forward update. It contains 17 community-created weapon finishes.

Its rare pool uses the Nomad, Paracord, Skeleton, and Survival knives in unpainted form plus Damascus Steel, Doppler, Marble Fade, Rust Coat, Tiger Tooth, and Ultraviolet finishes.

AWP | Printstream and FAMAS | Bad Trip are the two Coverts. Glock-18 | Shinobu and AK-47 | Searing Rage give the Classified tier plenty of attention too, while the lower tiers contain several comparatively accessible finishes.

The rarity ladder used by cases follows CS2 case odds and drop rates, while Armory collection redemptions use a separate acquisition route.

Fever Case skins by rarity
RarityFever Case skins
CovertAWP | Printstream; FAMAS | Bad Trip
ClassifiedUMP-45 | K.O. Factory; Glock-18 | Shinobu; AK-47 | Searing Rage
RestrictedZeus x27 | Tosai; P90 | Wave Breaker; Nova | Rising Sun; Galil AR | Control; Desert Eagle | Serpent Strike
Mil-SpecXM1014 | Mockingbird; USP-S | PC-GRN; SSG 08 | Memorial; P2000 | Sure Grip; MP9 | Nexus; MAG-7 | Resupply; M4A4 | Choppa

Redeeming a Fever Case from the Armory gives you the container, not one of these skins directly. Opening it follows the normal case-opening flow and is subject to Valve’s regional and account rules.

The available methods for getting CS2 cases differ from direct Armory collection rolls.

2025 Train Collection Skins

The 2025 Train Collection arrived with Fever on March 31, 2025. Its art draws from Train’s industrial setting, signs, weather, and rail structures, with AWP | LongDog as the only Covert.

Valve removed the collection from Armory redemption on July 8, 2026 alongside Sport & Field, making room for two newer weapon collections.

2025 Train Collection skins by rarity
Rarity2025 Train skins
CovertAWP | LongDog
ClassifiedMP9 | Latte Rush; M4A4 | Hellish
RestrictedZeus x27 | Charged Up; Tec-9 | Whiteout; MAC-10 | Derailment
Mil-SpecXM1014 | Run Run Run; UMP-45 | Late Night Transit; FAMAS | 2A2F; Glock-18 | Green Line
Industrial GradeP250 | Constructivist; Nova | Rain Station; Galil AR | Green Apple; P90 | Straight Dimes; CZ75-Auto | Copper Fiber; AUG | Steel Sentinel

Armory retirement doesn’t mean that every Train-themed item became impossible to get in any way. The regular copies that already exist are still around.

The 2025 Train Collection also has Souvenir versions linked to Train souvenir packages. What ended in July 2026 was the chance to use Armory Credits to get a 2025 Train collection redemption.

Spy Tech Collection Skins

Spy Tech and Arabesque became the two newest active Armory weapon collections in July 2026. Spy Tech leans into surveillance and security themes, while Arabesque uses desert colors, calligraphy, mythology, and geometric patterns.

Both are credit-redemption collections, so they do not use case keys or include a knife or glove roll.

The Covert skins are Glock-18 Ghost Protocol and AK-47 | AUTOEXEC. Spy Tech is an Armory collection, not a retired set or a weekly Terminal drop.

Spy Tech Collection skins by rarity
RaritySpy Tech skins
CovertGlock-18 | Ghost Protocol; AK-47 | AUTOEXEC
ClassifiedM4A1-S | Fatal Glitch; USP-S | Spiral Glitch
RestrictedAWP | Black Box; Nova | Smart Gun; CZ75-Auto | Hydraulics
Mil-SpecM4A4 | Dark Operative; R8 Revolver | Monarch; MP9 | Spy Prototype; AUG | Signal Scanner
Industrial GradeMAC-10 | Video Cam; MP7 | Base-2; XM1014 | Black Site; Tec-9 | Perimeter; SCAR-20 | Arctic Camo Panels; FAMAS | Corp Defense

Like Overpass 2024 and Arabesque, Spy Tech is a collection redemption. No key is involved in a collection redemption, and there are no knives or gloves in that pool. You receive a weapon finish; higher-rarity finishes remain the less likely results.

Arabesque Collection Skins

Arabesque joined Spy Tech in the July 8, 2026 update. Desert colors run through the collection, along with calligraphy, geometric patterns and imagery drawn from mythology.

AWP | Sovereign Flame and AK-47 | Consequence of the Jinn are the two Coverts, while M4A4 | Falak and Desert Eagle | Eastern Enigma sit in the Classified tier.

Arabesque Collection skins by rarity
RarityArabesque skins
CovertAWP | Sovereign Flame; AK-47 | Consequence of the Jinn
ClassifiedM4A4 | Falak; Desert Eagle | Eastern Enigma
RestrictedAUG | Lapis Lazuli; P250 | Lotus Imprint; Glock-18 | Ifrit Lattice
Mil-SpecMAC-10 | Arabesque Mosaic; Tec-9 | Sultan; Sawed-Off | Lunar Wyrm; FAMAS | Snake Song
Industrial GradeFive-SeveN | Desert Seal; Dual Berettas | Mystic Conjunction; SCAR-20 | Sirocco Script; MP9 | Dune Asp; PP-Bizon | Traitor; Nova | Morning Sun

Spy Tech and Arabesque took the places of 2025 Train and Sport & Field in the July 2026 rotation. Those were replacements, not an expansion of the permanent catalogue.

A pass can remain active while the collection you planned to redeem changes, so catalogue status and pass status are separate questions.

Armory Credit calculatorCalculate redemptions from any credit balance

Enter the credits available and the displayed credit cost of one reward. The result shows whole redemptions and unused credits.

Whole redemptions10
Credits used40
Credits remaining0
Calculation40 ÷ 4

Sealed Genesis and Dead Hand Terminals do not use Armory Credits.

Sealed Genesis Terminal Skins

The Genesis Collection arrived in September 2025 through Genesis Uplink Terminals in weekly Care Packages for Prime players.

Sealed Genesis Terminals can also move between players or appear on the Steam Community Market when their item status allows it. This is a Terminal route, not an Armory-credit redemption.

Opening a Genesis Terminal starts a sequence of purchase offers. You can accept one by paying the displayed Steam Wallet price or reject it and move on.

A rejected offer cannot be recovered later. The Terminal is a limited purchase sequence, not a case that consumes a key and returns one random item.

Genesis Collection skins by rarity
RarityGenesis Collection skins
CovertAK-47 | The Oligarch; M4A4 | Full Throttle
ClassifiedGlock-18 | Mirror Mosaic; MP7 | Smoking Kills; AWP | Ice Coaled
RestrictedUMP-45 | Continuum; MAC-10 | Cat Fight; Dual Berettas | Angel Eyes; M4A1-S | Liquidation; Nova | Ocular
Mil-SpecMP5-SD | Focus; MAG-7 | MAGnitude; P250 | Bullfrog; MP9 | Broken Record; P2000 | Red Wing; AUG | Trigger Discipline; SCAR-20 | Caged

All 17 Genesis items are weapon finishes. No knife, no gloves, and no reason to buy an Armory Pass for this particular container: the Pass is unrelated to Genesis offers.

With a Terminal in your inventory, inspect each offer and its Steam price. You can decide against buying a skin if the offer costs more than you want to spend.

Sealed Dead Hand Terminal Skins and Gloves

Valve introduced Dead Hand on March 11, 2026 with 17 community-made weapon finishes and 22 new gloves as rare special items.

Like Genesis, its Terminal can enter a Prime player’s weekly Care Package instead of using Armory Credits. Sealed Terminals may also be traded or sold when the item and account restrictions allow it.

Dead Hand weapon skins

Dead Hand has two Covert weapon skins: AWP | Queen’s Gambit and Glock-18 | Fully Tuned. The other 15 finishes are divided across the Classified, Restricted, and Mil-Spec tiers, with no Industrial Grade tier in this Terminal collection.

Dead Hand weapon finishes by rarity
RarityDead Hand weapon skins
CovertAWP | Queen’s Gambit; Glock-18 | Fully Tuned
ClassifiedP90 | Deathgaze; P250 | Kintsugi; AK-47 | Crane Flight
RestrictedMP9 | Urban Sovereign; Galil AR | Galigator; MP7 | Amberline; M4A1-S | Electrum; Desert Eagle | Firebreathing
Mil-SpecPP-Bizon | RMX; USP-S | Silent Shot; Five-SeveN | Dark Polymer; Sawed-Off | Fusion; UMP-45 | Fragment; M4A4 | Zubastick; M249 | Bock Blocks

Dead Hand gloves

The big difference between Dead Hand and Genesis is the special items. Dead Hand has 22 gloves that are split into three groups: Driver Gloves, Specialist Gloves and Sport Gloves.

The Dead Hand Terminal’s rare-special pool contains gloves rather than additional weapon finishes.

Dead Hand glove finishes
Glove typeDead Hand glove finishes
Driver GlovesDriver Gloves | Brocade Crane; Driver Gloves | Brocade Flowers; Driver Gloves | Dragon Fists; Driver Gloves | Garden; Driver Gloves | Hand Sweaters; Driver Gloves | Plum Quill; Driver Gloves | Seigaiha; Driver Gloves | Wave Chaser
Specialist GlovesSpecialist Gloves | Big Swell; Specialist Gloves | Blackbook; Specialist Gloves | Chocolate Chesterfield; Specialist Gloves | Cloud Chaser; Specialist Gloves | Lime Polycam; Specialist Gloves | Pillow Punchers; Specialist Gloves | Sunburst
Sport GlovesSport Gloves | Blaze; Sport Gloves | Creme Pinstripe; Sport Gloves | Frosty; Sport Gloves | Occult; Sport Gloves | Red Racer; Sport Gloves | Ultra Violent; Sport Gloves | Violet Beadwork

As with Genesis, the Terminal interface and Valve’s rules determine the purchase flow. Do not treat Dead Hand as a normal key-opened case or as an Armory collection roll.

Standard cases and Terminal releases share a broader CS2 container timeline, which is why players often use “case” for several formats.

A specific finish can be compared directly among available CS2 skins instead of relying on a random case, collection, or Terminal result.

Limited Edition Armory Skins

The limited-edition slot is a separate offer, not another collection table. Its redemption window runs on its own schedule.

Desert Eagle | Heat Treated occupied it first, starting in October 2024. The next offers were XM1014 | Solitude and, in January 2026, AK-47 | Aphrodite. Each had a window for spending credits on it rather than a permanent place in a collection.

Desert Eagle Heat Treated, the original Armory limited edition item

Having credits saved does not reserve a limited reward. Once Valve closes its redemption window, existing copies may still be traded, but the Armory menu will show which offer those credits can buy instead.

Desert Eagle | Heat Treated is a former limited reward. The live Armory catalogue determines which item occupies the rotating slot.

Can You Sell or Trade Armory Skins?

Step 1Open the exact item copy
→
Step 2Check the visible trade or market restriction
→
Step 3Compare the final usable value and destination

Check the copy in your inventory, not just its collection name. Skins acquired through a case, a Terminal, a redemption, a contract or a trade can carry different restrictions on when you can move them.

Valve also changes item-security rules, so the inventory description is more reliable than a universal timer from an older guide.

Trade-lock period

There is no single trade-lock rule for every Armory skin. Restrictions depend on how that copy was acquired and on Valve’s item policies.

Two copies of the same finish can have different availability dates because they arrived by different routes. A trade brings its protection rules with it; a purchase, redemption or unboxing has its own item notice.

Steam puts the date on the item when it has a Tradable After or Marketable After restriction. That is the date to use, not a timer guessed from the collection name.

If it shows Trade Protected, follow the protection rules attached to the item. Those labels are the safest source for the copy you actually own.

Steam Market selling

You can usually sell collection skins on the Steam Community Market once the item is marketable and your account can use the Market.

A retired collection does not make its existing skins unsellable. The important signals are the skin’s Market status, your account restrictions, and any regional rules Valve applies.

Cases and Terminals are separate from the skins they can produce, so check the Market status of the item you actually own.

Owning a marketable Terminal does not guarantee that a skin purchased inside it will have identical restrictions. Steam’s inventory description is the safest place to confirm the applicable rules.

Trade-up contracts

Eligible weapon skins from Armory collections can be used in Trade Up Contracts. A standard contract combines ten same-tier weapon skins to produce one item from the next tier, with the input collections shaping the output pool.

Regular and StatTrak inputs follow the in-game rules. Cases, Sealed Terminals, gloves, charms, and stickers are not weapon-skin inputs.

Valve expanded Trade Up Contracts in October 2025 for Covert weapon skins. The regular recipe takes five eligible Covert skins and returns a regular knife or gloves. With five eligible StatTrak Coverts, the output is a StatTrak knife.

Five red skins are not a recipe for any knife you choose. Look at the collections those inputs belong to: only their eligible special-item pools are in play.

An old trade-up checklist may describe rules Valve has since changed. Before spending skins, put the proposed inputs into the CS2 contract screen and read what it allows you to receive.

An eligible input can be selected in the contract screen. Read the output information there too; being selectable does not mean it can produce the finish you want.

Conclusion

Armory Credits buy from a changing list of rewards. Genesis and Dead Hand belong to a different route through Terminals. For an individual skin, its inventory notice is what tells you whether you can buy or trade that copy yet.

Frequently Asked Questions

What is the newest CS2 Armory collection?

Spy Tech and Arabesque are the newest active Armory weapon collections. Valve added both on July 8, 2026 while removing the 2025 Train and Sport & Field redemptions.

Dead Hand arrived in March 2026, before July’s Spy Tech and Arabesque collections. Its Terminal comes through the Weekly Care Package route rather than Armory Credit redemption.

Can you sell Armory skins on the Steam Community Market?

Yes. You need Market access on your account, and the item itself must be marketable. If it carries a Marketable After date, coming from the Armory does not let you sell it any earlier.

Can Armory skins be used in Trade Up Contracts?

Yes, if the weapon skins qualify for the recipe. The standard contract uses ten skins to return one from the next tier. Covert contracts use five eligible inputs and can lead to knives or gloves, with a separate knife-only recipe for StatTrak Coverts.

Cases, Terminals, stickers, charms, and gloves are not weapon-skin inputs. Confirm eligibility in the contract screen.

How long is the trade lock on Armory skins?

There is no lock duration that applies to every item simply because it came from the Armory. The relevant restriction depends on how that copy was acquired and Valve’s applicable rules.

Steam may show Trade Protected, Tradable After, or Marketable After information. Use that item status rather than assuming a universal timer.

Does the CS2 Armory Pass expire?

No. Valve’s Steam Support guidance says Armory Passes do not expire. The important catch is that rewards can rotate while a pass remains active. Pass expiration and catalogue availability are separate questions, so spend credits with the live reward list in mind.

What was added to the Armory in 2026?

In January 2026, AK-47 | Aphrodite became the limited-edition Armory weapon and later rotated out. On July 8, Valve added Spy Tech and Arabesque along with new sticker collections.

Dead Hand also arrived in March, but its Sealed Terminal uses weekly Care Packages rather than Armory Credits.

Can you get these skins without an Armory Pass?

Yes. Depending on the item, you may buy or trade for an existing skin after restrictions clear, receive an eligible collection result through a Trade Up Contract, or acquire a case or Sealed Terminal through its own route.

The Armory Pass is specifically required for earning credits and redeeming rewards from the live Armory catalogue.

author avatar
William Westerlund
William brings 7 years of experience writing for multiple gaming blogs. He has more than 10,000 hours played in CS:GO (CS2) and have played around in other games such as TF2 and Rust. Through his experience playing the game at a high level and dealing with skins for many years, he provides first-hand insight into the topics covered on the Tradeit.gg blog.
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