The Armory has changed a lot since Valve introduced it in October 2024. Some of the rewards are gone and new ones have taken their place.
Valve also introduced collections that you can get outside of the Armory. This is important to know if you want to get a skin.
On this page
| Release | Route | Availability |
|---|---|---|
| Gallery Case | Armory case | Retired from Armory |
| Overpass 2024 | Armory collection | Available in Armory |
| Graphic Design | Armory collection | Retired from Armory |
| Sport & Field | Armory collection | Retired from Armory |
| Fever Case | Armory case | Available in Armory |
| 2025 Train | Armory collection | Retired from Armory |
| Spy Tech | Armory collection | Available in Armory |
| Arabesque | Armory collection | Available in Armory |
| Genesis | Weekly Genesis Terminal | Not an Armory-credit redemption |
| Dead Hand | Weekly Dead Hand Terminal | Not an Armory-credit redemption |
The Armory catalogue rotates, while existing items remain tradable subject to the restrictions on each copy.
How the CS2 Armory System Works
The pass opens the credit-earning route for Prime play.
Play eligible Valve modes and progress through XP.
An active pass can earn up to 40 Armory Credits.
Choose from the catalogue that is live when you spend.
The Armory is a reward system for Prime players. Buy an Armory Pass, earn credits by gaining XP on Valve servers, then spend those credits on the live catalogue.
Several passes can be active at once. Pass progression has been tied to earned XP since the Armory launched in October 2024. Activating a pass used to grant one credit immediately. Valve removed that bonus in November; earning credits through XP was already how the pass worked.
Spending credits on a collection rolls a weapon skin from that collection. Spend them on a case instead and you receive a sealed case, with opening still to pay for.
Stickers, charms, and limited-edition items rotate independently, while Armory Pass mechanics connect activation, XP, credits, and redemptions.
One thing has not changed: passes do not expire. The reward list can, though. Valve has already removed several original collections and cases while leaving players’ activated passes and earned credits intact.
An Armory Pass can remain active while a collection rotates out, so Armory Pass duration and catalogue availability are separate questions.
Valve adds rewards and retires others. A skin can remain tradable after its collection leaves the catalogue, but players can no longer spend credits on that retired reward.
Check the live Armory screen before planning a pass around one reward.
Armory Credit redemption is separate from buying or trading existing copies of retired rewards.
Existing items remain in inventories and markets after catalogue removal.
Weekly Sealed Terminal drops do not spend Armory Credits.
Gallery Case Skins
The Gallery Case was one of the rewards in the Armory. It had 17 community-made skins and some special knives. Valve removed the Gallery Case from the Armory in October 2025.
You can still get the skins and cases from players or the market but you cannot get a new one from the Armory.
Gallery’s headline finishes included M4A1-S | Vaporwave, Glock-18 | Gold Toof, UMP-45 | Neo-Noir, and AK-47 | The Outsiders.
Its rare special-item pool used the Kukri Knife in an unpainted version and 12 finishes. Retiring the case from Armory redemption did not remove the cases, skins, or knives that players already owned.

| Rarity | Gallery Case skins |
|---|---|
| Covert | M4A1-S | Vaporwave; Glock-18 | Gold Toof |
| Classified | UMP-45 | Neo-Noir; P250 | Epicenter; AK-47 | The Outsiders |
| Restricted | SSG 08 | Rapid Transit; P90 | Randy Rush; MAC-10 | Saibā Oni; M4A4 | Turbine; Dual Berettas | Hydro Strike |
| Mil-Spec | USP-S | 27; SCAR-20 | Trail Blazer; R8 Revolver | Tango; MP5-SD | Statics; M249 | Hypnosis; Desert Eagle | Calligraffiti; AUG | Luxe Trim |
Overpass 2024 Collection Skins
The Overpass 2024 Collection also arrived at the Armory launch and remains available for credit redemptions. AK-47 | B the Monster is its Covert finish, backed by designs drawn from the map’s graffiti, signs, water systems, and industrial spaces.
The collection is a direct redemption pool, not a case with a key or rare knife slot.

| Rarity | Overpass 2024 skins |
|---|---|
| Covert | AK-47 | B the Monster |
| Classified | Zeus x27 | Dragon Snore; AWP | Crakow! |
| Restricted | XM1014 | Monster Melt; Dual Berettas | Sweet Little Angels; AUG | Eye of Zapems |
| Mil-Spec | Nova | Wurst Hölle; MAC-10 | Pipsqueak; Glock-18 | Teal Graf; Galil AR | Metallic Squeezer |
| Industrial Grade | MP5-SD | Neon Squeezer; P90 | Wash me; Negev | Wall Bang; M4A1-S | Wash me plz; Five-SeveN | Midnight Paintover; Desert Eagle | Tilted |
Graphic Collection Skins
The Graphic Design Collection was another reward in the Armory. It had skins with print and design themes. Valve removed it from the Armory in October 2025.
You can still get the skins from players or the market but you cannot get a new one from the Armory.

| Rarity | Graphic Design skins |
|---|---|
| Covert | AWP | CMYK |
| Classified | Desert Eagle | Starcade; AUG | Lil’ Pig |
| Restricted | P90 | Attack Vector; M4A4 | Polysoup; CZ75-Auto | Slalom |
| Mil-Spec | XM1014 | Halftone Shift; SG 553 | Berry Gel Coat; SCAR-20 | Wild Berry; AK-47 | Crossfade |
| Industrial Grade | SSG 08 | Halftone Whorl; P2000 | Coral Halftone; MP7 | Astrolabe; M249 | Spectrogram; Galil AR | NV; FAMAS | Halftone Wash |
Sport & Field Collection Skins
You can still get the skins from players or the market but you cannot get a new one from the Armory.
Sport & Field was another launch-era Armory collection, built around athletic graphics, outdoor patterns, and technical materials. M4A1-S | Fade sits at the top, followed by Glock-18 | AXIA and Galil AR | Rainbow Spoon.
Valve kept it available longer than Graphic Design, then removed it from Armory redemption on July 8, 2026.

| Rarity | Sport & Field skins |
|---|---|
| Covert | M4A1-S | Fade |
| Classified | Glock-18 | AXIA; Galil AR | Rainbow Spoon |
| Restricted | UMP-45 | Crimson Foil; MP9 | Arctic Tri-Tone; Five-SeveN | Heat Treated |
| Mil-Spec | USP-S | Alpine Camo; SSG 08 | Zeno; P250 | Small Game; Nova | Yorkshire |
| Industrial Grade | MP5-SD | Savannah Halftone; PP-Bizon | Cold Cell; Tec-9 | Tiger Stencil; MAG-7 | Wildwood; FAMAS | Half Sleeve; AK-47 | Olive Polycam |
Sport & Field left Armory redemption in the July 2026 rotation. Existing copies remain tradable subject to the restrictions on each item.
Existing copies can still be used, traded, sold, or added to eligible contracts, subject to the restrictions shown on each item and account.
Fever Case Skins
Valve added the Fever Case on March 31, 2025 during the Spring Forward update. It contains 17 community-created weapon finishes.
Its rare pool uses the Nomad, Paracord, Skeleton, and Survival knives in unpainted form plus Damascus Steel, Doppler, Marble Fade, Rust Coat, Tiger Tooth, and Ultraviolet finishes.
AWP | Printstream and FAMAS | Bad Trip are the two Coverts. Glock-18 | Shinobu and AK-47 | Searing Rage give the Classified tier plenty of attention too, while the lower tiers contain several comparatively accessible finishes.
The rarity ladder used by cases follows CS2 case odds and drop rates, while Armory collection redemptions use a separate acquisition route.
| Rarity | Fever Case skins |
|---|---|
| Covert | AWP | Printstream; FAMAS | Bad Trip |
| Classified | UMP-45 | K.O. Factory; Glock-18 | Shinobu; AK-47 | Searing Rage |
| Restricted | Zeus x27 | Tosai; P90 | Wave Breaker; Nova | Rising Sun; Galil AR | Control; Desert Eagle | Serpent Strike |
| Mil-Spec | XM1014 | Mockingbird; USP-S | PC-GRN; SSG 08 | Memorial; P2000 | Sure Grip; MP9 | Nexus; MAG-7 | Resupply; M4A4 | Choppa |
Redeeming a Fever Case from the Armory gives you the container, not one of these skins directly. Opening it follows the normal case-opening flow and is subject to Valve’s regional and account rules.
The available methods for getting CS2 cases differ from direct Armory collection rolls.
2025 Train Collection Skins
The 2025 Train Collection arrived with Fever on March 31, 2025. Its art draws from Train’s industrial setting, signs, weather, and rail structures, with AWP | LongDog as the only Covert.
Valve removed the collection from Armory redemption on July 8, 2026 alongside Sport & Field, making room for two newer weapon collections.
| Rarity | 2025 Train skins |
|---|---|
| Covert | AWP | LongDog |
| Classified | MP9 | Latte Rush; M4A4 | Hellish |
| Restricted | Zeus x27 | Charged Up; Tec-9 | Whiteout; MAC-10 | Derailment |
| Mil-Spec | XM1014 | Run Run Run; UMP-45 | Late Night Transit; FAMAS | 2A2F; Glock-18 | Green Line |
| Industrial Grade | P250 | Constructivist; Nova | Rain Station; Galil AR | Green Apple; P90 | Straight Dimes; CZ75-Auto | Copper Fiber; AUG | Steel Sentinel |
Armory retirement doesn’t mean that every Train-themed item became impossible to get in any way. The regular copies that already exist are still around.
The 2025 Train Collection also has Souvenir versions linked to Train souvenir packages. What ended in July 2026 was the chance to use Armory Credits to get a 2025 Train collection redemption.
Spy Tech Collection Skins
Spy Tech and Arabesque became the two newest active Armory weapon collections in July 2026. Spy Tech leans into surveillance and security themes, while Arabesque uses desert colors, calligraphy, mythology, and geometric patterns.
Both are credit-redemption collections, so they do not use case keys or include a knife or glove roll.
The Covert skins are Glock-18 Ghost Protocol and AK-47 | AUTOEXEC. Spy Tech is an Armory collection, not a retired set or a weekly Terminal drop.
| Rarity | Spy Tech skins |
|---|---|
| Covert | Glock-18 | Ghost Protocol; AK-47 | AUTOEXEC |
| Classified | M4A1-S | Fatal Glitch; USP-S | Spiral Glitch |
| Restricted | AWP | Black Box; Nova | Smart Gun; CZ75-Auto | Hydraulics |
| Mil-Spec | M4A4 | Dark Operative; R8 Revolver | Monarch; MP9 | Spy Prototype; AUG | Signal Scanner |
| Industrial Grade | MAC-10 | Video Cam; MP7 | Base-2; XM1014 | Black Site; Tec-9 | Perimeter; SCAR-20 | Arctic Camo Panels; FAMAS | Corp Defense |
Like Overpass 2024 and Arabesque, Spy Tech is a collection redemption. No key is involved in a collection redemption, and there are no knives or gloves in that pool. You receive a weapon finish; higher-rarity finishes remain the less likely results.
Arabesque Collection Skins
Arabesque joined Spy Tech in the July 8, 2026 update. Desert colors run through the collection, along with calligraphy, geometric patterns and imagery drawn from mythology.
AWP | Sovereign Flame and AK-47 | Consequence of the Jinn are the two Coverts, while M4A4 | Falak and Desert Eagle | Eastern Enigma sit in the Classified tier.
| Rarity | Arabesque skins |
|---|---|
| Covert | AWP | Sovereign Flame; AK-47 | Consequence of the Jinn |
| Classified | M4A4 | Falak; Desert Eagle | Eastern Enigma |
| Restricted | AUG | Lapis Lazuli; P250 | Lotus Imprint; Glock-18 | Ifrit Lattice |
| Mil-Spec | MAC-10 | Arabesque Mosaic; Tec-9 | Sultan; Sawed-Off | Lunar Wyrm; FAMAS | Snake Song |
| Industrial Grade | Five-SeveN | Desert Seal; Dual Berettas | Mystic Conjunction; SCAR-20 | Sirocco Script; MP9 | Dune Asp; PP-Bizon | Traitor; Nova | Morning Sun |
Spy Tech and Arabesque took the places of 2025 Train and Sport & Field in the July 2026 rotation. Those were replacements, not an expansion of the permanent catalogue.
A pass can remain active while the collection you planned to redeem changes, so catalogue status and pass status are separate questions.
Enter the credits available and the displayed credit cost of one reward. The result shows whole redemptions and unused credits.
Sealed Genesis and Dead Hand Terminals do not use Armory Credits.
Sealed Genesis Terminal Skins
The Genesis Collection arrived in September 2025 through Genesis Uplink Terminals in weekly Care Packages for Prime players.
Sealed Genesis Terminals can also move between players or appear on the Steam Community Market when their item status allows it. This is a Terminal route, not an Armory-credit redemption.
Opening a Genesis Terminal starts a sequence of purchase offers. You can accept one by paying the displayed Steam Wallet price or reject it and move on.
A rejected offer cannot be recovered later. The Terminal is a limited purchase sequence, not a case that consumes a key and returns one random item.
| Rarity | Genesis Collection skins |
|---|---|
| Covert | AK-47 | The Oligarch; M4A4 | Full Throttle |
| Classified | Glock-18 | Mirror Mosaic; MP7 | Smoking Kills; AWP | Ice Coaled |
| Restricted | UMP-45 | Continuum; MAC-10 | Cat Fight; Dual Berettas | Angel Eyes; M4A1-S | Liquidation; Nova | Ocular |
| Mil-Spec | MP5-SD | Focus; MAG-7 | MAGnitude; P250 | Bullfrog; MP9 | Broken Record; P2000 | Red Wing; AUG | Trigger Discipline; SCAR-20 | Caged |
All 17 Genesis items are weapon finishes. No knife, no gloves, and no reason to buy an Armory Pass for this particular container: the Pass is unrelated to Genesis offers.
With a Terminal in your inventory, inspect each offer and its Steam price. You can decide against buying a skin if the offer costs more than you want to spend.
Sealed Dead Hand Terminal Skins and Gloves
Valve introduced Dead Hand on March 11, 2026 with 17 community-made weapon finishes and 22 new gloves as rare special items.
Like Genesis, its Terminal can enter a Prime player’s weekly Care Package instead of using Armory Credits. Sealed Terminals may also be traded or sold when the item and account restrictions allow it.
Dead Hand weapon skins
Dead Hand has two Covert weapon skins: AWP | Queen’s Gambit and Glock-18 | Fully Tuned. The other 15 finishes are divided across the Classified, Restricted, and Mil-Spec tiers, with no Industrial Grade tier in this Terminal collection.
| Rarity | Dead Hand weapon skins |
|---|---|
| Covert | AWP | Queen’s Gambit; Glock-18 | Fully Tuned |
| Classified | P90 | Deathgaze; P250 | Kintsugi; AK-47 | Crane Flight |
| Restricted | MP9 | Urban Sovereign; Galil AR | Galigator; MP7 | Amberline; M4A1-S | Electrum; Desert Eagle | Firebreathing |
| Mil-Spec | PP-Bizon | RMX; USP-S | Silent Shot; Five-SeveN | Dark Polymer; Sawed-Off | Fusion; UMP-45 | Fragment; M4A4 | Zubastick; M249 | Bock Blocks |
Dead Hand gloves
The big difference between Dead Hand and Genesis is the special items. Dead Hand has 22 gloves that are split into three groups: Driver Gloves, Specialist Gloves and Sport Gloves.
The Dead Hand Terminal’s rare-special pool contains gloves rather than additional weapon finishes.
| Glove type | Dead Hand glove finishes |
|---|---|
| Driver Gloves | Driver Gloves | Brocade Crane; Driver Gloves | Brocade Flowers; Driver Gloves | Dragon Fists; Driver Gloves | Garden; Driver Gloves | Hand Sweaters; Driver Gloves | Plum Quill; Driver Gloves | Seigaiha; Driver Gloves | Wave Chaser |
| Specialist Gloves | Specialist Gloves | Big Swell; Specialist Gloves | Blackbook; Specialist Gloves | Chocolate Chesterfield; Specialist Gloves | Cloud Chaser; Specialist Gloves | Lime Polycam; Specialist Gloves | Pillow Punchers; Specialist Gloves | Sunburst |
| Sport Gloves | Sport Gloves | Blaze; Sport Gloves | Creme Pinstripe; Sport Gloves | Frosty; Sport Gloves | Occult; Sport Gloves | Red Racer; Sport Gloves | Ultra Violent; Sport Gloves | Violet Beadwork |
As with Genesis, the Terminal interface and Valve’s rules determine the purchase flow. Do not treat Dead Hand as a normal key-opened case or as an Armory collection roll.
Standard cases and Terminal releases share a broader CS2 container timeline, which is why players often use “case” for several formats.
A specific finish can be compared directly among available CS2 skins instead of relying on a random case, collection, or Terminal result.
Limited Edition Armory Skins
The limited-edition slot is a separate offer, not another collection table. Its redemption window runs on its own schedule.
Desert Eagle | Heat Treated occupied it first, starting in October 2024. The next offers were XM1014 | Solitude and, in January 2026, AK-47 | Aphrodite. Each had a window for spending credits on it rather than a permanent place in a collection.

Having credits saved does not reserve a limited reward. Once Valve closes its redemption window, existing copies may still be traded, but the Armory menu will show which offer those credits can buy instead.
Desert Eagle | Heat Treated is a former limited reward. The live Armory catalogue determines which item occupies the rotating slot.
Can You Sell or Trade Armory Skins?
Check the copy in your inventory, not just its collection name. Skins acquired through a case, a Terminal, a redemption, a contract or a trade can carry different restrictions on when you can move them.
Valve also changes item-security rules, so the inventory description is more reliable than a universal timer from an older guide.
Trade-lock period
There is no single trade-lock rule for every Armory skin. Restrictions depend on how that copy was acquired and on Valve’s item policies.
Two copies of the same finish can have different availability dates because they arrived by different routes. A trade brings its protection rules with it; a purchase, redemption or unboxing has its own item notice.
Steam puts the date on the item when it has a Tradable After or Marketable After restriction. That is the date to use, not a timer guessed from the collection name.
If it shows Trade Protected, follow the protection rules attached to the item. Those labels are the safest source for the copy you actually own.
Steam Market selling
You can usually sell collection skins on the Steam Community Market once the item is marketable and your account can use the Market.
A retired collection does not make its existing skins unsellable. The important signals are the skin’s Market status, your account restrictions, and any regional rules Valve applies.
Cases and Terminals are separate from the skins they can produce, so check the Market status of the item you actually own.
Owning a marketable Terminal does not guarantee that a skin purchased inside it will have identical restrictions. Steam’s inventory description is the safest place to confirm the applicable rules.
Trade-up contracts
Eligible weapon skins from Armory collections can be used in Trade Up Contracts. A standard contract combines ten same-tier weapon skins to produce one item from the next tier, with the input collections shaping the output pool.
Regular and StatTrak inputs follow the in-game rules. Cases, Sealed Terminals, gloves, charms, and stickers are not weapon-skin inputs.
Valve expanded Trade Up Contracts in October 2025 for Covert weapon skins. The regular recipe takes five eligible Covert skins and returns a regular knife or gloves. With five eligible StatTrak Coverts, the output is a StatTrak knife.
Five red skins are not a recipe for any knife you choose. Look at the collections those inputs belong to: only their eligible special-item pools are in play.
An old trade-up checklist may describe rules Valve has since changed. Before spending skins, put the proposed inputs into the CS2 contract screen and read what it allows you to receive.
An eligible input can be selected in the contract screen. Read the output information there too; being selectable does not mean it can produce the finish you want.
Conclusion
Armory Credits buy from a changing list of rewards. Genesis and Dead Hand belong to a different route through Terminals. For an individual skin, its inventory notice is what tells you whether you can buy or trade that copy yet.
Frequently Asked Questions
What is the newest CS2 Armory collection?
Spy Tech and Arabesque are the newest active Armory weapon collections. Valve added both on July 8, 2026 while removing the 2025 Train and Sport & Field redemptions.
Dead Hand arrived in March 2026, before July’s Spy Tech and Arabesque collections. Its Terminal comes through the Weekly Care Package route rather than Armory Credit redemption.
Can you sell Armory skins on the Steam Community Market?
Yes. You need Market access on your account, and the item itself must be marketable. If it carries a Marketable After date, coming from the Armory does not let you sell it any earlier.
Can Armory skins be used in Trade Up Contracts?
Yes, if the weapon skins qualify for the recipe. The standard contract uses ten skins to return one from the next tier. Covert contracts use five eligible inputs and can lead to knives or gloves, with a separate knife-only recipe for StatTrak Coverts.
Cases, Terminals, stickers, charms, and gloves are not weapon-skin inputs. Confirm eligibility in the contract screen.
How long is the trade lock on Armory skins?
There is no lock duration that applies to every item simply because it came from the Armory. The relevant restriction depends on how that copy was acquired and Valve’s applicable rules.
Steam may show Trade Protected, Tradable After, or Marketable After information. Use that item status rather than assuming a universal timer.
Does the CS2 Armory Pass expire?
No. Valve’s Steam Support guidance says Armory Passes do not expire. The important catch is that rewards can rotate while a pass remains active. Pass expiration and catalogue availability are separate questions, so spend credits with the live reward list in mind.
What was added to the Armory in 2026?
In January 2026, AK-47 | Aphrodite became the limited-edition Armory weapon and later rotated out. On July 8, Valve added Spy Tech and Arabesque along with new sticker collections.
Dead Hand also arrived in March, but its Sealed Terminal uses weekly Care Packages rather than Armory Credits.
Can you get these skins without an Armory Pass?
Yes. Depending on the item, you may buy or trade for an existing skin after restrictions clear, receive an eligible collection result through a Trade Up Contract, or acquire a case or Sealed Terminal through its own route.
The Armory Pass is specifically required for earning credits and redeeming rewards from the live Armory catalogue.
