When you’re in the thick of a match in Counter-Strike 2 (CS2), the right weapon choice can turn the tide of the game. To help you make the best decision for every situation, I’m breaking down the stats of every weapon type—pistols, SMGs, rifles, shotguns, LMGs, and snipers. Let’s jump right into CS2 weapon stats, shall we?
Pistols
Pistols are often the fallback when your economy is tight, but they can still pack a punch if you know their stats.
Pistol | Price | Kill Award | Damage | Armor Penetration | Headshot Multiplier | Fire Rate (RPM) | Recoil Amount | Fatal Headshot Range (Helmet) |
---|---|---|---|---|---|---|---|---|
Desert Eagle | $700 | $300 | 53 | 93.20% | 3.9x | 266.67 | 48.2 | 2,017m |
R8 Revolver | $600 | $300 | 86 | 93.20% | 4x | 120 | 20 | 9,414m |
Dual Berettas | $300 | $300 | 38 | 57.50% | 4x | 500 | 27 | 888m |
Five-SeveN | $500 | $300 | 32 | 91.15% | 4x | 400 | 25 | 366m |
Glock-18 | $200 | $300 | 30 | 47.00% | 4x | 400 | 18 | 561m |
I typically rely on the Desert Eagle for its high damage, but if I’m looking for something rapid, the Dual Berettas or Glock-18 work wonders, especially in close-range fights.
Shotguns
Shotguns are all about devastating close-range damage. Their stats focus on burst damage, but they have significant falloff at range.
Shotgun | Price | Kill Award | Damage | Armor Penetration | Headshot Multiplier | Fire Rate (RPM) | Recoil Amount | Fatal Headshot Range (Helmet) |
---|---|---|---|---|---|---|---|---|
Mag-7 | $1,300 | $900 | 30 | 75.00% | 4x | 70.59 | 165 | 114m |
Nova | $1,050 | $900 | 26 | 50.00% | 4x | 68.18 | 143 | 55m |
Sawed-Off | $1,100 | $900 | 32 | 75.00% | 4x | 70.59 | 154 | 155m |
XM1014 | $2,000 | $600 | 20 | 80.00% | 4x | 171.43 | 80 | N/A |
For close-quarters maps, I grab the Mag-7—its high armor penetration and kill reward make it a solid eco choice.
SMGs
SMGs excel in mobility, making them perfect for eco rounds or rushing sites. Their damage and recoil may not match rifles, but their rapid fire rate compensates.
SMG | Price | Kill Award | Damage | Armor Penetration | Headshot Multiplier | Fire Rate (RPM) | Recoil Amount | Fatal Headshot Range (Helmet) |
---|---|---|---|---|---|---|---|---|
PP-Bizon | $1,400 | $600 | 27 | 63.00% | 4x | 750 | 18 | 172m |
MAC-10 | $1,050 | $600 | 29 | 57.50% | 4x | 800 | 18 | 333m |
MP7 | $1,500 | $600 | 29 | 62.50% | 4x | 750 | 16 | 457m |
MP9 | $1,250 | $600 | 26 | 60.00% | 4x | 857.14 | 19 | 141m |
When I’m rushing a site, I go for the MP7 or MAC-10. Based on their CS2 weapon stats, they have decent armor penetration, and their fire rates make them devastating in close combat.
Rifles
Rifles are the backbone of your loadout. Their balance of damage, fire rate, and accuracy makes them the go-to for most rounds.
Rifle | Price | Kill Award | Damage | Armor Penetration | Headshot Multiplier | Fire Rate (RPM) | Recoil Amount | Fatal Headshot Range (Helmet) |
---|---|---|---|---|---|---|---|---|
AK-47 | $2,700 | $300 | 36 | 77.50% | 4x | 600 | 30 | 9,024m |
AUG | $3,300 | $300 | 28 | 90.00% | 4x | 600 | 24 | 2,805m |
FAMAS | $2,050 | $300 | 30 | 70.00% | 4x | 666.67 | 20 | 2,233m |
M4A4 | $3,000 | $300 | 33 | 70.00% | 4x | 666.67 | 23 | 4,557m |
The AK-47 is a no-brainer for me on T-side. It has fantastic damage, decent recoil, and an impressive headshot range. On the CT side, the M4A4 is my go-to for holding choke points.
Sniper Rifles
Sniper rifles are your best bet for long-range dominance. Their stats focus on damage and accuracy, making them critical for holding angles or securing picks.
Sniper | Price | Kill Award | Damage | Armor Penetration | Headshot Multiplier | Fire Rate (RPM) | Recoil Amount | Fatal Headshot Range (Helmet) |
---|---|---|---|---|---|---|---|---|
AWP | $4,750 | $100 | 115 | 97.50% | 4x | 41.24 | 78 | 74,661m |
SSG 08 | $1,700 | $300 | 88 | 85.00% | 4x | 48 | 33 | 27,124m |
If I’m holding a long sightline, the AWP is a must. It’s unmatched in damage and penetration, making it the deadliest weapon in CS2. However, the SSG 08 (Scout) is a solid budget option, especially for mobility and quick picks.
LMGs
LMGs are situational but offer a massive magazine and high damage output. They’re perfect for suppressive fire.
LMG | Price | Kill Award | Damage | Armor Penetration | Headshot Multiplier | Fire Rate (RPM) | Recoil Amount | Fatal Headshot Range (Helmet) |
---|---|---|---|---|---|---|---|---|
M249 | $5,200 | $300 | 32 | 80.00% | 4x | 750 | 25 | 4,052m |
Negev | $1,700 | $300 | 35 | 71.00% | 4x | 800 | 20 | 5,523m |
The Negev is surprisingly powerful for its price, making it a good choice for defensive plays when you need to control a choke point with continuous fire.
Conclusion
Knowing your weapon stats is essential to mastering CS2. Whether you’re making decisions based on damage, accuracy, or economy, this guide should help you choose the right weapon for every situation. Let me know if you’ve got any favorite loadouts or strategies—I’d love to hear how you approach different rounds.
Frequently Asked Questions
The AWP deals the most damage in CS2 with a base damage of 115, making it a one-shot kill weapon at any range unless an opponent has armor.
The AK-47 is the most commonly used weapon in CS2 due to its high damage, versatility, and ability to one-shot kill with a headshot, even through armor.
The Glock-18 deals 30 base damage per shot, but it has a low armor penetration of 47%, making it less effective against armored opponents.
In CS2, the standard headshot multiplier is 4x, meaning headshots typically deal four times the weapon’s base damage, although some guns, like the Desert Eagle, have unique multipliers.