CS2 Train Callouts & Positions

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Train is one of the most iconic maps in Counter-Strike history, returning in CS2 with updated visuals and physics. It’s a tactical battleground known for its long sightlines, verticality, and a strong emphasis on map control and positioning.

Whether you’re a beginner trying to learn the ropes or an experienced player aiming to refine your callouts, this guide breaks down every key location on Train, complete with standard callouts, strategic tips, and positional awareness.

Train: Map Overview

CS2 Train Callouts

Train is a two-bombsite map (A and B) with a complex layout of trains, ladders, and narrow chokepoints. Understanding this map is essential to mastering both defense and offense due to its mix of open spaces and close-quarter areas.

Train Callouts to Learn

CS2 Train Positions

If you want to master Train, these are the areas and callouts you should study:

Terrorist (T) Side Spawn Area

  • T Spawn
    Starting location for T-side.
  • Upper Tunnels / Upper B / Brown Halls
    Leads toward B Site via Upper B and Ladder Room.
  • T Stairs
    Stairs connecting Brown Halls to Ladder Room.
  • Box Hall
    The long hallway from T Spawn to Upper B.

B Site Callouts

  • Upper B / Catwalk / Cat
    Elevated platform leading to B Site. Ideal for snipers or throwing utilities.
  • Lower B / Ramp
    The ramp leading directly from Box Hall into the bombsite.
  • Spools
    Electrical spools at the back of the site. Common hiding spot.
  • Oil Train
    The closest train to the Lower Ramp on B.
  • Z Connector / Connector
    A hallway connecting CT Mid (Z) to both sites.
  • Heaven / Rafters
    Elevated CT position above the site for overwatch.
  • Back Green / Back Site
    Area behind Green Train. Often a defender’s stronghold.
  • Bomb Train (B)
    Typically the Red or Brown train in the center of B where the bomb is planted.

Connector and Rotation Areas

  • Z Connector / Z
    Rotational hallway from CT Spawn between both sites.
  • CT Spawn
    Spawn area for Counter-Terrorists. From here, they rotate to A or B.
  • Old Bomb / Hell
    Position near Z leading into A Site. Close to Bomb Train (A).
  • White Hall / Sandwich Connector
    Connects Ladder Room and Z. Also a rotation path for CTs.

A Site Callouts

  • Ivy
    Long corridor on the far left (from T Spawn). Leads into A Site from the side.
  • Popdog / Ladder Room
    Vertical ladder room that drops into A Site. Strategic but dangerous.
  • T Main / T-Con
    Main entrance from T Side into A Site.
  • Olof
    Spot just outside T Main, next to the Olof Train.
  • E-Box / Electric Box
    Small electrical box between T Main and Bomb Train. Common smoke and peek area.
  • Sandwich
    Small space between Green and Bomb Train.
  • Green Train
    Train directly in front of E-Box.
  • Blue Train
    Usually to the left of Green. Used for cover and movement.
  • Red Train
    Central train on A Site where bombs are often planted.
  • Bomb Train (A)
    Usually refers to Red or Blue, depending on the bomb drop spot.
  • Hell
    CT position looking into A from Connector.
  • Heaven (A)
    Upper ledge near Bomb Train, rarely used but provides top-down view.
  • Camera
    Corner where CTs may hold an angle into Ivy or A Main.

Strategic Chokepoints

CS2 Train Guide
  • T Main / T-Con: Main entrance for T-side into A Site. Needs good utility to take.
  • Popdog: Quick entry into A Site. Best used for fast executes or split pushes.
  • Ivy: Offers long-range duels. Needs coordination for late-round executes.
  • Brown Halls: Starting point for B executions. Holding this controls CT aggression.
  • Connector (Z): Critical for CT rotations. If Ts take control, it splits defense.

Tactical Tips for Train

CS2 Train Map Guide

Here are some tactical tips that will improve your chances of winning rounds:

T-Side Tips

💨
Use smokes and flashes to block vision from Connector and Heaven on both sites.
📍
Take map control early—Popdog and Ivy are key for splitting A Site.
⚠️
Avoid dry-peeking Ivy and Popdog. Use coordinated pushes with utility.
🎯
For B Site, execute from Upper and Lower simultaneously to divide CT focus.

CT-Side Tips

🗣️
Communication is key—make frequent callouts and rotate based on info.
🔥
Smoke T-Main or Molotov Popdog early to delay fast A executes.
🎯
Consider an AWPer watching Ivy or T-Main for early picks.
👀
Playing from Heaven or Connector gives strong vision but can be smoked off—rotate quickly.

Advanced Positioning Terms on Train

CS2 Train

At higher CS2 ranks, you’ll be expected to know these terms:

“Sandwich”
Players can hide here between Green and Bomb Train—clear it!
“E-Box Boost”
Jumping onto E-Box provides sightlines over smokes.
“Z Smoke”
A common T-side smoke to block CT rotations from Connector.
“Fast Ladder Drop”
Popdog control can be gained early with a teammate boosting or jumping silently.

Conclusion

Learning the callouts and positional names on Train is essential for coordinated team play in CS2. Whether you’re defending A Site with tight angles or executing a split onto B through Upper and Ramp, knowing these callouts boosts your communication and tactical advantage.

Memorize the layout, practice with your team, and use this guide to enhance your map knowledge. With time, you’ll move from simply calling “enemy A” to giving pinpoint intel like “one Sandwich, one Z rotating.”

FAQs

What is the best way to learn Train callouts in CS2? Use a callout map while spectating games or playing offline. Practice with teammates and say callouts aloud as you move.
What are the most important positions to control on Train? Popdog, Ivy, and T Main are crucial for T-side. Connector and Z are vital for CT rotations and mid-map control.
How do I take A Site effectively as a T? Use smokes to block Z and Heaven, flash out T Main, and push from Ivy or Popdog for a split.
Is Popdog (Ladder Room) risky to control? Yes, it’s a tight space and often pre-aimed by CTs. Entry requires utility or teammate coordination.
What is Z Connector used for? Z Connector (or just Z) connects CT Spawn to both sites. It’s a key rotation route and defensive choke point.
What does ‘Sandwich’ mean on Train? It’s the space between Green and Red Trains. A common CT hiding spot—always check it when entering A Site.
Why is Ivy important on Train? Ivy allows Ts to flank A Site from the side. Controlling it stretches CT defense and forces rotations.
What is the best bomb plant spot on A Site? Default is behind Red Train. It offers good cover but requires control of T Main and Popdog for safety.
What’s a good CT setup on Train? One Ivy, one Popdog, one Z/Connector, and two floating (A and B Site) allows flexible rotations and early info.
Is Upper B safer than Lower B for Ts? Upper B gives better vision and safer peeks. Lower B is riskier but allows faster site entries and smokes.
Posted by
William Westerlund

William is an author, editor, and an avid gamer with over 10.000 hours in CS:GO (Counter-Strike 2). He also enjoys playing Rust, Dota 2, and TF2 but never became a top 1% player in any of those games.

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