Mouse DPI Analyzer
Measure the DPI your system actually receives, using a ruler and a few swipes. No install, no sign-in, and for most browsers nothing in Windows to change first.
A DPI analyzer measures the DPI your system receives by comparing a distance you move the mouse against the movement your browser records. Set a distance, lay a ruler on the desk, move the mouse across it and click to end the run. Repeat a few times, because the average across runs is the trustworthy number rather than any single one.
This measurement needs a mouse
You are on a touch device, so there is no mouse sensor to measure and the tool would report nothing useful. Rather than show you a control that cannot work, here is the other route.
If you want the DPI your mouse is configured to, the how-to-check section below covers manufacturer software by name and where Windows keeps its pointer settings. Come back on a desktop when you want the measured figure.
1. Set up the measurement
A longer distance gives a better reading. Five centimetres works, ten is better if your desk allows it.
2. Run it
{{ runCountLabel }}{{ runIntro }}
- Horizontal counts
- {{ liveHorizontal }}
- Vertical counts
- {{ liveVertical }}
- Movement counts
- {{ liveMovement }}
- Current DPI
- {{ liveDpi }}
- Movement angle
- {{ liveAngle }}
- Elapsed
- {{ liveElapsed }}
3. Your measured result
4. Send it somewhere useful
{{ handoffSub }}
What is a DPI analyzer?
A DPI analyzer measures the DPI your system actually receives, by comparing a physical distance you move the mouse against the movement the browser records. It is a measurement rather than a lookup, which is why it can disagree with the number in your mouse software.
Those two figures come apart for a few reasons. Windows can scale movement before any application sees it. A sensor can output slightly more or fewer counts per inch than the value it was set to. And a measurement made by hand carries its own small error, which is why one run is never enough.
The honest description is this. No browser can read a sensor's hardware CPI directly, and anything claiming to is inferring it the same way we are. What this page gives you is a measured result with the spread across runs shown, so you can see how much to trust it.
How to measure your mouse DPI
Set a distance, lay a ruler next to the mouse, move it across that distance and click to finish, then repeat. Four steps, and the fourth one is the one people skip and then wonder why their number moves around.
How to check what DPI your mouse is set to
If you only want to read the configured number rather than measure it, open your mouse software. Every major brand shows the current DPI, usually on the first screen, and most let you see every step on the wheel.
Why your measured DPI may not match your setting
Six things move the number, and this tool removes some of them for you. The table says which, because a measurement you cannot interpret is not worth much.
Does the DPI on the box match reality?
Usually it is close, and sometimes it is not exact. A sensor set to 800 DPI can output slightly more or fewer counts per inch than that, and the gap tends to be wider on cheaper hardware than on flagship sensors. That is the reason to measure rather than assume.
A small deviation matters less than people think. What matters is that the number you feed into a sensitivity calculation is the number your system is really using, because every figure downstream inherits the error. If your measured result sits a few percent off a round step, use the measured one.
One caveat on this page rather than a claim about any brand. Our measurement has its own error, so a small difference between the box and the reading is not proof the hardware is wrong. A consistent difference across many tight runs is worth taking seriously.
What to do with your DPI once you know it
DPI on its own tells you very little. What decides how far your crosshair travels is eDPI, your DPI multiplied by in-game sensitivity, and that is the number players compare. Feed the measured figure into the eDPI calculator to get it, along with your cm/360.
If you play more than one game, the mouse sensitivity converter carries the same physical distance per turn from one to the other, which a raw sensitivity number cannot do. For Counter-Strike specifically, the CS2 eDPI calculator also handles scoped sensitivity, which generic tools ignore.