CS:GO is one of the greatest games ever made. In the first-person shooter genre, few games come close to their brilliance and simplicity. People have been playing Counter-Strike: Global Offensive for more than 10 years, and as soon as you try it, it becomes easy to understand why.
The Counter-Strike series has been around for more than 2 decades. During this time, it has been perfected to a point where it’s difficult to make dramatic improvements. But some things could still be improved. This article explores some of the possibilities for optimized gameplay.
Here are some of the changes that Valve might be considering for future editions of Global Offensive Counter-Strike.
More Objective-Based Game Modes
Arguably, more game modes could be added to CS:GO. It already has almost a dozen of them, but more are possible. One game mode that is currently available is Danger Zone. This is a battle royale mode, and it’s very fun to play. But given the popularity of the battle royale genre, more should be done in regard to it.
Adding New Viable Weapons
At the moment, CS:GO has around 34 weapons. But only a small number of them are truly viable in professional matches. This means that the game features very few weapons for an FPS.
Counter-Strike: Global Offensive will become increasingly outdated as new-school first-person shooters are launched. Its current is nowhere near the level of other games, such as Apex Legends, Call of Duty, or Valorant, regarding the weapons you can use.
Every CS:GO player uses the same weapons, and a dozen of them are good, including AK-47, M4A4, Desert Eagle, AWP, and USP-S. If you’ve been watching professional tournaments, you know that every round is played using the same collection of weapons.
We rarely see players buying something non-standard, and that’s because everyone is trying to optimize costs. If a gun is perfectly good at killing enemies from any range with just a few bullets, then why not use it in every round?
It’s hard to say what guns could Valve introduce in CS:GO. But sooner or later, they will need to give players new options. Otherwise they may get bored of the same old formula.
Modifying Existing Guns
With so many guns not being used, Valve could ask the question: what can we do to make these guns more viable? Should we lower the price? Or perhaps buff the damage?
Lots of things can be done to make a weapon more viable, but Valve needs to be interested in making minor tweaks that have the potential to shape the meta. Teams compete to win, and professional players make their choices based on what is the most useful. Unless Valve increases the utility of certain guns, those guns will never be bought.
In CS:GO, just like in other video games, there are lots of minor bugs that are so rare, Valve won’t even bother to fix them. But every once in a while, they ruin a person’s game and that person will post their experience on Reddit, showing everyone how they had to suffer because of Valve’s inability to fix its own game.
Of course, if you read the notes of each new patch that gets released, you will notice that some bugs have been fixed every time. So we know that Valve is working on improving Counter-Strike: Global Offensive. But the number of people that are dedicated to doing this seems to be small.
Even though it’s really hard to create a map that’s well-balanced and can be used at the highest competitive level, hardly anyone would argue that CS:GO doesn’t need any new maps.
We’ve had the same old maps for many years, and despite the fact that they’re fun to play, it wouldn’t hurt to have more variety. Each season of CS:GO should be played on a different set of maps. That would get the community a lot more excited about following pro tournaments.
Counter-Strike: Global Offensive is one of the most played games on Steam and even on Steam Deck. New maps are added all the time to it, new music kits, team stickers, weapon cases, and much more. But we rarely get new weapons or improvements that can change the meta.
To keep the game fresh and interesting for the newer generations of gamers, Valve should invest more effort into changing and expanding the game.